#ifndef PROCESSTABLE_H
#define PROCESSTABLE_H
#include "copyright.h"
#include "process.h"
#include <map>

using namespace std;

class ProcessTable{
  //fornow just a map of ints, but will  have values of processpointers.
private:
  map <int, Process *> *processMap;
  char * name;
public:
ProcessTable();
 ~ProcessTable();
void addProcess(int, Process *);
void removeProcess(int);
Process * getProcess(int);
 bool checkProcess(int);
int getSize();
 
};

#endif
